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| The
World of Warcraft |
| Priest |
| Spiritual
leaders who can back up their teachings with more than just mere
words.
"I be thankful for a good dwarven priest blessin' the ale before battle...and boy, that ale has some kick! Them Gnomes don't know what they're missin'" -Trudge
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| Skills
and Abilities |
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Confusion:
Target becomes disoriented and unable to attack for a period of
time.
Detect Hidden:
A spell that renders all hidden creatures or objects visible.
Dominate:
Causes an enemy to fight for you. The priest can command the creature
and any abilities they have, but cannot cast his own spells or move
until he releases it.
Group Heal:
Heals multiple friendly targets.
Heal:
Heals the target.
Resurrection:
Revive an ally from the dead.
Shadow Word - Pain:
An instant-cast damage-over-time spell.
Sleep:
Target falls asleep until provoked.
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| Strengths |
| Because
of a priests' healing and crowd control abilities,
they are almost a necessity for groups. The fact
that they can help out with damage using instant-cast spell "Shadow
Words" is just a bonus.
The dominate spell will make them good soloers
as well, which is a welcome change from previous games. |
| Weaknesses |
When able to use dominate, the
priest is a good soloer. However, without it they will struggle.
Their offensive spells dont match up to that of a mage
and they are poor melee fighters. The priest is at his/her
best when grouped with friends (reluctant or otherwise).
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| Screens |
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