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The World of Warcraft
Paladin
The divine hammer using fighters of Warcraft. These holy knights use a combination of priest spells and warrior brawn to smite their foes.

"Me-self, I don't get these magic usin' warriors, but they fight for Bronzebeard and that's good enuff fer me" -Trudge
Skills and Abilities

Divine Shield:
A spell that renders a Paladin immune to melee and spell damage for a short period of time.

Devotion Aura:
Increases the armor factor and spell resistance of all friendlies within the aura.

Holy Light:
Heals a friendly target or damages an undead/demonic enemy.

Imbue:
Confers magical powers to a weapon.

Resurrection:
Revive an ally from the dead.

True Sight Aura:
Increases the chances to hit a target for all friendlies within the aura.

Strengths
Paladins make everyone around them better through the use of auras, which means they will always be a popular class to group with.

In addition to grouping, they can help heal and still survive as a primary tank. Paladins are a highly versatile class and appear effective for both grouping and soloing.
Weaknesses

Like Warriors, Paladin's lack range. Unlike warriors, however, the Paladin doesn't have a ton of hitpoints to simply shrug off damage. To compensate, the Paladin MUST use the offensive and defensive spells at his/her disposal. If the mana bar is empty, the Paladin is nothing more than a weak Warrior and easy prey for many enemies.

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