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The World of Warcraft
Hunter
Hunters are the ranged-attack specialists of Warcraft, able to use bows, crossbows, and even Dwarven rifles.

"A little ale helps my arrows fly! Gnomes seem to hate ale, so they can't be Hunters." -Trudge
Skills and Abilities

Beast Soothing:
Beyond the ability to tame, a hunter may attempt to calm hostile beasts so that he and his group can pass without fear of attack.

Beast Taming:
Ability to tame creatures up to 90% of the Hunter's level. The animal must be classified as "Beast" to become a pet. The Hunter can then name the pet, which grows in level and ability as the Hunter does. The hunter may only have one pet at a time, but can dismiss the pet at any time to tame a new one.

Beast Tracking:
Beasts and the direction they are moving will show up on the map earlier than normal.

Dizzy Shot:
Low damage ranged stun shot.

Dual Wield:
Ability to wield weapons in both hands.

Head Shot:
The Hunter can strike an opponent in the head, causing massive damage from long range.

Mend Pet:
Ability to heal the Hunter's pet.

Recall Pet:
Summons your pet.

Strengths
With the ability to have a pet and pick off enemies at a distance, the Hunter is a soloing machine and an excellent puller for areas with room to roam.

"Beast Soothing" has the potential to be a unique form of crowd control
to give Hunters some extra usefulness in groups.

What's not to like about choosing your pet (like a tiger, polar bear, etc) and then naming him?
Weaknesses

As in past games, the Hunter will probably not be highly sought after in groups. There just isnt much use for a ranged fighter such as this in small dungeon areas with tight areas of combat.

Hunters are poor fighters at close range and will really have to rely on the damage potential of their pet if they get ambushed before they can fire off a ranged attack.

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